
From 2D...
Dungeons are initially generated and calculated in 2D space through a generative grammar system and graph organisation process, ensuring that they are structured in a way that gives players an engaging and enjoyable dungeon-delving experience
November 21, 2025

...to 3D!
Once the dungeon layout is calculated in 2D space, it makes the move to 3D by creating a protective external shell and then building individual rooms and passageways using a wave-function collapse algorithm. This ensures that no two rooms are identical!
November 21, 2025

